Interface IGUIConstants

  • All Superinterfaces:
    GUIConstants

    public interface IGUIConstants
    extends GUIConstants
    Defines common UI constants used in different dialogs and all used icon files.
    • Field Summary

      Fields 
      Modifier and Type Field Description
      static java.lang.String ANIMTREE_FILE
      File to store the animation tree information after arch collection.
      static java.lang.String ARCH_FILE  
      static java.lang.String ARCHDEF_FILE  
      static java.lang.String ARTIFACTS_FILE  
      static int DEF_MAPDIFFICULTY
      Default difficulty for newly created maps.
      static int DEF_MAPSIZE
      Default map size (both height and width).
      static int DEF_PICKMAP_HEIGHT
      Default height for pickmaps.
      static int DEF_PICKMAP_WIDTH
      Default width for pickmaps.
      static java.lang.String PICKMAP_DIR
      The directory that contains all pickmaps.
      static java.lang.String SCRIPTS_DIR
      The directory that contains all scripts.
      static java.lang.String SPELL_FILE
      Name of the files the spell information (names and numbers).
      static java.lang.String TILE_NORTH  
    • Field Detail

      • DEF_MAPDIFFICULTY

        static final int DEF_MAPDIFFICULTY
        Default difficulty for newly created maps.
        See Also:
        Constant Field Values
      • DEF_MAPSIZE

        static final int DEF_MAPSIZE
        Default map size (both height and width).
        See Also:
        Constant Field Values
      • DEF_PICKMAP_WIDTH

        static final int DEF_PICKMAP_WIDTH
        Default width for pickmaps.
        See Also:
        Constant Field Values
      • DEF_PICKMAP_HEIGHT

        static final int DEF_PICKMAP_HEIGHT
        Default height for pickmaps.
        See Also:
        Constant Field Values
      • SCRIPTS_DIR

        static final java.lang.String SCRIPTS_DIR
        The directory that contains all scripts.
        See Also:
        Constant Field Values
      • PICKMAP_DIR

        static final java.lang.String PICKMAP_DIR
        The directory that contains all pickmaps.
        See Also:
        Constant Field Values
      • ANIMTREE_FILE

        static final java.lang.String ANIMTREE_FILE
        File to store the animation tree information after arch collection.
        See Also:
        Constant Field Values
      • SPELL_FILE

        static final java.lang.String SPELL_FILE
        Name of the files the spell information (names and numbers).
        See Also:
        Constant Field Values