Interface ScriptedEvent<G extends GameObject<G,​A,​R>,​A extends MapArchObject<A>,​R extends Archetype<G,​A,​R>>

    • Method Detail

      • modifyEventPath

        void modifyEventPath()
        Set event path and plugin name according to user input from popup dialog.
      • getPluginName

        @NotNull
        @NotNull java.lang.String getPluginName()
      • getScriptPath

        @NotNull
        @NotNull java.lang.String getScriptPath()
      • getOptions

        @NotNull
        @NotNull java.lang.String getOptions()
      • getEventArch

        G getEventArch()
        Returns the underlying event game object.
        Returns:
        the underlying event game object
      • getEventType

        int getEventType()