Interface MatchCriteria<G extends GameObject<G,​A,​R>,​A extends MapArchObject<A>,​R extends Archetype<G,​A,​R>>

    • Method Detail

      • matches

        boolean matches​(@NotNull
                        G gameObject)
        Whether a GameObject matches this criteria.
        Parameters:
        gameObject - the game object to check
        Returns:
        whether the game object matches