Interface SquareValidator<G extends GameObject<G,​A,​R>,​A extends MapArchObject<A>,​R extends Archetype<G,​A,​R>>

    • Method Detail

      • validateSquare

        void validateSquare​(@NotNull
                            @NotNull MapSquare<G,​A,​R> mapSquare,
                            @NotNull
                            @NotNull ErrorCollector<G,​A,​R> errorCollector)
        Validate a map square.
        Parameters:
        mapSquare - Square to validate
        errorCollector - Error collector to report errors to