Class NewMapAction<G extends GameObject<G,​A,​R>,​A extends MapArchObject<A>,​R extends Archetype<G,​A,​R>>

    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void newMap()
      Shows a dialog for creating a new map.
      void setAction​(@NotNull javax.swing.Action action, @NotNull java.lang.String name)
      Sets the Action instance for this editor action.
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • NewMapAction

        public NewMapAction​(@NotNull
                            @NotNull NewMapDialogFactory<G,​A,​R> newMapDialogFactory)
        Creates a new instance.
        Parameters:
        newMapDialogFactory - the new map dialog factory to use
    • Method Detail

      • newMap

        @ActionMethod
        public void newMap()
        Shows a dialog for creating a new map.
      • setAction

        public void setAction​(@NotNull
                              @NotNull javax.swing.Action action,
                              @NotNull
                              @NotNull java.lang.String name)
        Description copied from interface: EditorAction
        Sets the Action instance for this editor action.
        Specified by:
        setAction in interface EditorAction
        Parameters:
        action - the action instance
        name - the name of the action