Class TilePathsChecker<G extends GameObject<G,​A,​R>,​A extends MapArchObject<A>,​R extends Archetype<G,​A,​R>>

    • Constructor Detail

      • TilePathsChecker

        public TilePathsChecker​(@NotNull
                                @NotNull ValidatorPreferences validatorPreferences,
                                int tilePaths)
        Creates a new instance.
        Parameters:
        validatorPreferences - the validator preferences to use
        tilePaths - the number of tile paths to check