Interface MapValidator<G extends GameObject<G,​A,​R>,​A extends MapArchObject<A>,​R extends Archetype<G,​A,​R>>

    • Method Detail

      • validateMap

        void validateMap​(@NotNull
                         @NotNull MapModel<G,​A,​R> mapModel,
                         @NotNull
                         @NotNull ErrorCollector<G,​A,​R> errorCollector)
        Validate a map.
        Parameters:
        mapModel - Map to validate
        errorCollector - Error collector to report errors to